Expansion ideas will give an automatic CB against Asian tech nations and this will allow for easy expansion by European powers into the Indian Ocean region. Once you snowball to being such a massive world power, there isn't much left externally that can challenge you. In addition, here are more suggestions to make naval units in EU4 be more useful, meaningful.

A decent economy snowballs out of control. A Hegemon gets a very nice power projection boost, and will also gain score at a higher gain, while any nation allied with them gets less power projection and score. I wish that instead of limits and caps and boosts and snowballing, they made meaningful challenges in the late game.

No AI can ever reach the requirement for hegemony: 1000 ducats/day or 250 Heavy Ship of 1000K army. This is one of the harshest modifiers in the game and lasts 20 years. The player’s country owns and cores the provinces of: Recommended countries: Great Britain, Portugal, or Spain.


It also makes sense, it should be noted if a country has unadulterated supremacy in economy, navy, or army. Jesus, finally an oportunity to keep over 50 PP without any rivals 10/10 preordered DLC already. Not sure how to lose it but i think you need to be losing a war Also naval Hedgemon is super powerful because of the extra artillery damage tho it's very situational. ... More posts from the eu4 community. EU4 Wiki Main Page; Paradox Wikis; Paradox Forums; Paradox Mods; Style guidelines; Recent changes; Random page; Tools. I'm fairly new to EU4 but in my most grand runs I've topped out around 300k men under arms. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio.

Remember Western troops will be far superior and the player only needs one province so the war should be quite easy. Let's take a look at the different Hegemonies then. When you go above 250 heavy ships you can become a naval hegemony and it ticks up at 1% to 100 and you become the hegemony. Instead, now world conquest will be a cakewalk - or, what’s more, weaker players in an MP will just be steamrolled late game when they could’ve done something interesting otherwise. 6.1k. 4.8k . Vespasian 45 views. People were unhappy with the numbers, and now a new diary was released with changes. Advice Wanted. https://eu4.paradoxwikis.com/index.php?title=Trade_Hegemon&oldid=102068. Did it recently playing as England/Great Britain. All Hegemons have -0.1 monthly War Exhaustion and a +25% to Spy Defence. A Hegemon can not be allied with one of the other two Hegemons, and all other nations get a relation penalty against you. Everyone in the world having a casus belli on you is sort of a malus? Okay, yeah, those changes seem much more reasonable to me. I'm caught between the economic and military hegemonies. Getting to a 1000k army modifier requires a meme build. ", [QUOTE = "Mannock, publicación: 26691749, miembro: 10279"]. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. if you go below that it ticks down -0.1 until it hits zero but it does not go away. save hide report. I always get bored in the 1600s because there’s nothing left to challenge me. The AI will proclaim Hegemony whenever they can. They do come with their own requirements to become Hegemon and you must excel in their specific area. I'm fairly new to EU4 but in my most grand runs I've topped out around 300k men under arms. I think 'total amount of naval cannons' is better, more equitable indicator to show the total naval power of country. Honestly, these alterations make it a lot more exciting. Bengal Sultanate already gets 15% from it's ambition, so during the Age of Revolutions one can get up to 55% extra damage from the backrow with the Improved Artillery Range bonus. Press question mark to learn the rest of the keyboard shortcuts. But they requirements for becoming a Hegemon are completely ridiculous. The Expansion CB should allow for an easy conquest against Malacca. So much of EU4 is focused on external challenges. JavaScript is disabled. A Hegemony is something a Great Power can proclaim when they fulfill certain conditions.There are 3 different types of Hegemony, each excelling in their own area available to Great Powers.