To core, you have to be in coring range, which is the same as colonization range and it must be from coast to coast. This is done through the subject interaction section of the subject tab of the country interface.
This should be enough to get the rebels. The player can check at any time if a target country is at danger of falling under a personal union by hovering over that country's king's name in the diplomatic view and checking the text after "On Monarch Death:". Make a note of when the disaster started. The requirements for initiating integration of a junior partner in a personal union are: Integration progress of junior partners appears in the diplomacy interface as a small vertical progress bar next to the personal union icon . A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. Wargoals include: 1. You might also get 10 or so stacks of 50-60k rebels at some point after the disaster so be prepared for that. You can lower stability by either breaking royal marriages or if you have exploration or expansion ideas, changing your native policy repeatedly. Europa Universalis IV. Senior partner has more provinces than junior partner. In 1444, Ming starts as the reigning emperor. Being the new overlord of Byz the war will be treated as if Ottos declared on you, hence allowing you to call in all your allies. Edit: I mistyped, you want to take the Jagellion. You can also choose the age ability to get +1 yearly abs. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers. But if you want to increase your max absolutism, you should look to fire the disaster. You will just have to wait around. If there are multiple potential senior partners, then the following rules are used to decide the "best claimant": When a country falls into a personal union under another country in such a manner, the game will identify another country among all countries that were considered as a potential senior partner, have rivaled the new senior partner, or have a royal marriage with the new senior partner. Junior partner's opinion of senior partner is at least.
Integration occupies a diplomat until complete, and results in direct control of the former junior partner's territory and military, while also gaining control of its subject nations. This cost is increased by the hostile core-creation cost modifiers of the junior partner's corresponding provinces, and decreased by administrative efficiency and modifiers that reduce annexation cost. This can be done by-.
We will use lowering autonomy as our main approach to raise the absolutism. I remember once i was playing as France and took a north African provinces and later took the entire continent, but it seems that the feature has been taken away and I don't see why. While the target country is able to call in all its allies as this is a defensive war for them, some or all the player's allies may be unwilling to join due to the opinion modifier "does not want X in a personal union under Y". Guaranteeing might stop their expansion into Europe, but thas about it. You should have to pay full diplo costs on your gains though. Incase you don’t see enough particularists and noble rebels, you need to get more unrest by no CBing a nation.
All of those modifiers are incredibly important for late game blobbing. You need to start preparing when Age of Reformation is winding down. The rebel spawns more frequently in the first 3 years or so. All trademarks are property of their respective owners in the US and other countries. How is it a cheat? It was a feature meant specifically for players to put any demand they wanted on the AI, and I just don't see any reason to remove it.