Tryharding games like Europa Universalis 4 in a casual manner. Loyalty scales from 0 to 100, and is separated into three tiers: disloyal (0−39), neutral (40−59), and loyal (60−100). is there any reason to have unassigned crown land before absolutism? 1. If there was no content, the development log might not be available this week. Sit now there, and look out upon the lands where evil and despair shall come to those whom thou allied. You create developer logs too small. And it seems to be planned this way. Finally, a rework of estates. I understood that. Loyalty is a measure of how willing the estate is to aid in the nation's government. Much like how previously Estates started with a share of provinces, now they own a certain percentage of Crown Land. Type the name of an event or an … I don't like this in general. They were not made free as far as I remember. Once again, all numbers and Interfaces are far from complete. It will probably be a pain to un-unassign it so you'll want to scale down your usage of estates before 1610. Xsolla is an authorized global distributor of Paradox Interactive, EUIV: AAR's, Let's Plays, and Fan Fiction, EU IV: Alternate History Short Story Contest Contr, Details for Anatolia after Cradle of Civilization, Enderun (school for gifted) & Timariot Sipahi for Ottomans, Pirate admirals in Maghrebi working for Ottomans and Pirate nation suggestions, Balkans, Forced population transfers, Ottoman colonization & paramilitaries, Yakut/Saka - proposal for new unique Turkic Siberian tag, National idea suggestions for Ramazan & Dulkadir, http://steamcommunity.com/sharedfiles/filedetails/?id=913221031, https://forum.paradoxplaza.com/forum/index.php?threads/streltsy-disasters.1104950/, https://forum.paradoxplaza.com/foru...sison-of-threatening-of-war-mechanic.1068550/, Better tall play with a simple solution: new modifier suggestion, Sell 5% Crown Land to the Estates based on Influence for 1 Year of Income, Gain 3% Crown Lands, estates loses based on their influence.

EU4 Cheats is a searchable list of all EU4 Console Commands for the lastest version on … I absolutely welcome the change from one time boosts to ongoing bonuses! There is 100% of Crown Land which is divided between the various Estates, and the nation's own full control. And would negative loyalty penalties still exist? on release (well, I certainly hope not), The Iron Mountains: EU4 Ryukyu World Conquest AAR. Every nation with Estates has their Crown Land to manage. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers. Farewell, my +150 monarch points in 1444. The bonuses/penalties applied depending on your crown land is done so in steps. Good day all, Tuesday is here once again as it often is, so let's dive into another Dev Diary for the upcoming European Update. So here are my thoughts on Estates: atm they are unnecessary button clicks that u can do every 20 tears to get free monarch points, also as some governments (like hordes) the best play is to just remove them entirely. Loyalty determines what effects the estate confers… I think they should be a lot more impactful, once your nation get's bigger, since they were what helped kings keep big empires together in Europe. For a better experience, please enable JavaScript in your browser before proceeding. Therefore with my explorers thou shalt see, and with my spies thou shalt hear; and never shall thou be released from vassalage until all is fulfilled unto its bitter end. Last week we were all about how you can project your power externally, so this week let's look more internally, with focus on. The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise.

"AI cannot do it / would not know how to do it" is not an argument against a suggestion. So, how many interactions will an estate have? Will there be more or less for the other estates like dhimmi? Is there any news on the 64-bit update and when we can expect this to hit? I will have to say bravo to this mechanic complete rework, looks so much more organic and natural now. Or maybe some crises related to them? That would make the system more homogeneous and prevent new types of "click this button every ten years". You must log in or register to reply here. Nice, will there be some unique country privileges? It's commendable that you are willing to change the estates again after 1.26 and the way I read it, you now have to make a choice between trying to get as much crown land yourself vs getting specific benefits from estates? In short, you save time by dividing a small amount of content a lot. It will come down to balance.