that are all connected in the 40k universe. ... Subject: Flyers in 8th edition. How will they work differently and how will they back their presence felt in the unfriendly skies? Last update was at 2017/05/29 22:08:19, This message was edited 1 time. This keyword will be added to a TON of units that currently fly and don’t have the keyword. Ancient Space Wolves Venerable Dreadnought. Wargaming Forum and Wargamer Forums > Warhammer 40K > General 40k > 8th Edition flyers in combat Reply So I've been wondering.. with the new changes to flyers (it's just -1 to hit when shooting at them), is it still considered poor play to bring a few flyers to a match? Whoa – GW has brief rules summary bullet points now along with more in depth descriptions, too? Check out this list of new stuff for models with the Aircraft keyword: “The bullet points above are actually a preview of how each rules topic is conveniently summarised at the end of each section for easy reference. Of course, they'll have difficulty actually hitting you in the first place because they suffer when firing Heavy Weapons on the move (EDIT: unless you have rules that ignore this. The big question in my opinion is "Do they start in reserves?" Thanks for the replies gentlemen! I guess you are talking about friendly games at you local GW/FLGS. If you are going to ignore a phase of the game to build a better close combat army you are going to have to accept that there will be things you cannot kill. What do you think of these Flyer changes? It is more fun for both sides if the game is as balanced as possible. I think it's great that they've gotten rid of skyfire so they will hopefully see more play. Forum adverts like this one are shown to any user who is not logged in. Those launchers are in the wargear section? Well, the Raven has "machine spirit" rule so no loss on moving and firing heavy weapons, and the Talon has "strafe" I think it was, which was +1 to BS when shooting at things that don't have the "fly"keyword. Flyers are good to go in 8th. Last update was at 2017/05/29 21:13:02, This message was edited 1 time. Just fly, avoiding the enemy units that can take your save away with like -4 or something. All the ork flyers have either assault weapons or have special rules that let them ignore the heavy weapon penalty. I just don't like to play against something from which I know, even if I focus fire at it for several turns, I wouldn't be able to kill it, which would be the case since you can't target flyers in CC (if your own units can't fly). Get ready to look out – or look UP rather – Flyers are making a comeback in 9th Edition. Go AD FREE today! Ancient Space Wolves Venerable Dreadnought (Jetpack, Fly troops for example). They won’t be able to base-block enemy units, but they will also have a lot more freedom of movement. By using our Services or clicking I agree, you agree to our use of cookies. Be careful which way you turn! Email notifications for threads you want to watch closely. If I just play my "normal" marine list, with some heavy weapons (devastator squads, dreadnoughts, predator etc.) What about a 2000 point game? Worth it. This is honestly just a big Disappointment for me :(. Warhammer 40K: Flyers In The Next Edition. THE HOLY DIVERS are now officially in business. If I was playing my CC oriented Nid list with not too much dakka, I would refuse to play against 3 flyers, I think I would be ok with it if you brought the stormraven OR the two stormtalons at 2k-2,5k games.