Optional. Unfortunately the sum of this is that our ruler does more harm than good to our counterespionage efforts.
The tag of the country you wish to integrate into another. leader [fire] [shock] [maneuver] [siege] [country tag]. This ruler is Calm.
The tag of the country you wish to kill a cardinal within. Hot Meta Posts: Allow for removal by moderators, and thoughts about future…, Goodbye, Prettify. 'English').
Specify a negative value to remove Republican Tradition. This command will clear the console - meaning all messages previously sent to you will be hidden (they are not cleared console log files, just the in-game console). Event IDs
This ruler is an Embezzler. This command shows and hides (toggles) the pause banner in the game's GUI.
Use tweakergui debugtooltip(pre 1.1) or debugtooltip(1.1) command to find the id of leaders.. The ID of the province you wish to change the owner of and also make a core. How to Open the Command Console : To open the command console, press Shift 2, or Alt 2 1, or Shift 3, or ~ (this is usually located below the Esc ui tiny basic label and to the left of the 1 key.
The amount of diplomatic power you wish to add. A keen interest in detail and minutiae is not always coupled with an equal talent for such things. The country tag of the country you wish to add/remove piety from. If a country tag is not specified, the country you are currently playing as will become the controller of the specified province. The file should be located in the game's root directory (the main folder for the game, where EU4.exe is located). Yet, in order to do so you must start off with a one province nation with non-western technology, abysmal development values along with the weakest set of national ideas the custom nation designer will allow. Specify a negative number to remove inflation. This command kills the consort of the specified country.
Have both an Admiral and a General with a trait. Casus Belli IDs This command will reset the debug timer (after it has been started with the 'timer_start' command).
Specify a negative number to remove mandate. This command can be used to add to the reform level of the Holy Roman Empire. Optional. This command adds the specified amount of population to the province with the specified provice ID. This command reloads the game's language files (localisation files located in the 'localisation/' folder).
Unbound by strict doctrines our ruler encourages everyone to try new things and reason freely about where to take our great country in the future.
sell their provinces to pay for their debts. This command can be used to change the speed the game runs at. This ruler is an Expansionist. By firmly rejecting all such notion and fighting it with contempt our ruler sets an example for the entire country to follow.
Only the traits of the current ruler affect the nation. This command adds a colonist to the country with the specified country tag. The leader's Siege rating, a number from 0-6. If not specified, this will be the country you are currently playing as. If specified, the country with the specified tag will have their liberty desire modified. Optional. Are these roller bearings okay?
Optional. A permanent claim does not expire. Note that this command only works for provinces that are a part of a colony. This command prints the version of Europa Universalis IV your game is running.
Used for debug/development purposes, not recommended for players. dude this ♥♥♥♥ is seriously annoying, I'm guessing lucky nations affect your ruler level and my nations are never lucky, because I've yet to unlock the 5/5/5 ruler achievement after 300+ years of gametime..meanwhile france always has good rulers, one of em was 6/6/6 his heir 6/6/4 while my current ruler is 1/0/2.
This website is not affiliated with Europa Universalis IV, or Paradox Interactive. This command will add 100 Papal Influence to the country with the specified tag. This command is a debug tool - it prints collected data for the 'timer_start' command.
This ruler is an Obsessive Perfectionist. The country tag you wish to add the admiral to. The country tag of the country you wish to add or remove harmony from. The ID of the trait you wish to remove from your ruler. The number of the map mode you wish to change the map to. This command kills the first cardinal (in the cardinal list) of the specified country. 0.5 for 50%). The command makes the specified country the march of the second specified country. Specify a negative number to remove. The amount of random colors (RGB values) to print to the game.log file. This command adds the specified amount of trust (from your current country) to the specified country tag.
Negative numbers will remove money. This command will print a list of flags for the province with the specified ID to the console. The amount of manpower you wish to add to the specified country. How can I identify the reason that makes a MILP model hard for solvers such as CPLEX? This command enables and disables (toggles) a specified country's lucky nation status.