Start as one of the Dutch OPMs (Difficult) Play Holland and hope for burgundian inheritance to fire (Difficult AND luck-based since you need to fight whoever got the inheritance) Play Burgundy and form the Netherlands that way (Easier, but forces you to cede all French lands to France unless you remove them from the map) All trademarks are property of their respective owners in the US and other countries. Because of the English Channel being an end node, all trade flowing into it can be collected by the Netherlands. Because of that, I can plan out that I may want to take exploration first. Just a small note on the colonization. sea coast. The early expansion opportunities will most likely be eastwards inside the HRE, as England, Burgundy and France will be too strong to take on early.

Now that you own the provinces you need to form the Netherlands and you make a decent amount of money, got strong allies and are relatively safe. The only way I can think of that might work is the "Circumnavigate the Globe" mission that will be available at Diplo Tech 9. Portugal was already there but Cuba is untouched so I'm going to attempt to get all of it because it's always profitable. I went for Administration Ideas first because the wiki told me to. Example 1: Portug… I'm making a lot more money on trade. In this guide I will be explaining how to easily form Netherlands and take control of the trade world wide.

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Well I suppose getting Exploration first would be a good idea, but I like getting trade first so that I can boost my small economy early game so that I can afford more troops. Because of that, colonial range hasn't really been an issue. EU4 is probably one of the most complex games to play. I have Exploration ideas and the Overseas Exploration idea (+50% colonial range) but I still can't even get to the Caribbean Sea. This item has been removed from the community because it violates Steam Community & Content Guidelines. For example, as Holland, I now know that I need tech 9 and an advisor to reach the new world.

Also, my main goal in every Utrecht > Neherlands game has been colonize East Africa, Take some land in India, and then reach the East Indies, my main goal. Matter of fact, I heavily considered taking humanism or innovative first. I know this isn't an answer to your question but: Don't bother with the America's that much. Sinaasappel! Problem solved. You will be bigger than Austria who generally doesn't expand much other than getting PUs, so you can rather easily get support from enough electors to become the Emperor. Make sure to not gain too much aggressive expansion penalty, as an early coalition war may prove disastrous. Damn. How long did it take to form the Netherlands?

Take exploration idea first if you want. I've done two Friesland-Netherlands games, one I focused on colonizing the America's, one I focussed on building a trade network, which makes more sense doing as Netherlands. estuaries, centers of trade) first will secure funds for further colonization. The only benefit I see from colonizing the America's is getting the event's that give +1 mercantilism, and getting into one-on-one wars with other colonizing nations because your colonial subjects attack each other. Colonization is Attack Jolof and grab their center of trade. But in my most recent game as Holland, it seems like I just can't reach the Americas. I didn't do anything out of the ordinary like stealing the coasts off Ireland or Iceland, went straight through Bermuda. The game tells me our colonization range doesn't permit me to explore this area yet. The main benefit of colonialism is to improve the income generation and military logistics of the colonizing country. This is my first game successfully going from Utrecht to the Netherlands. However there is a workaround, once you become big enough, as in conquer most of the low countries area, you can rather easily become the Emperor of the HRE. when Burgundy is weak) as they are needed for forming the Netherlands and the added trade income is very useful. If you find a Navigator who is +2 or +3 but you cannot afford that, you can pick him up and dump him the second you have settlers on an island. I've done two Friesland-Netherlands games, one I focused on colonizing the America's, one I focussed on building a trade network, which makes more sense doing as Netherlands. Cookies help us deliver our Services.

New comments cannot be posted and votes cannot be cast. I will try using Exploration first though and see how that goes, for all I know it might be way better than what I'm doing. Also, when you increase the tariff rate to 30-50% your colonial nations start really paying off gold wise. I took exploration as my first idea. I have played 2 games as Utrecht where I have formed the Netherlands, but both times whenever I reach the idea group for colonization, Spain, Portugal, And England have already taken most of the good spots in the New World. Problem again is I can't get to East Africa because again, Spain/Portugal are already there. You're right that you get much more gold from erecting a long distance trade route from the Philippines to Antwerp.