The entire launch of this thing seems to be a confounding mess. Impractical, overpriced show-pieces meant to stay on a shelf, unfit for converting, extremely tedious to paint and build, and even more difficult to carry around to clubs for gaming. I’m currently happily playing Warmachine which is an amazing game with great balance and awesome support from the parent company. You can now buy whatever you like and put them in a game, a Slann Mage, a Vampire Lord and a Goblin Shaman in the same army? Sorry. While both games are easy to pick up for new players, AoS probably has the edge due to it’s shorter core rules and ease of army construction. I am set n my ways. Aber wirklich erfolgreich ist es wirklich nicht. Both games seem to favor small engagements with few powerful models on the table. I actually have some shares in their company which I bought as a gesture of support back in the day, which I will unload just as soon as their price stops heading towards the floor.

I had everything calculated and ready to go with my army. I also watched bunch of battle reports. I don’t care if some kid in the states swallowed one, give me back my cheap lead minis! You felt bad when you lost. minis are also that style. I’ve already gotten 2 friends into it and I can still buy models from Ebay and probably can long enough to purchase 2 armies, enough for a new player. Simple rules and endless strategic depth.

The new game looks and plays entirely different from the venerable twenty year old Warhammer Fantasy. Soon though…. Games Workshop products and lore has always been a tad problematic.
It’s gained huge amounts of traction downunder. Dwarfs, Orcs & Goblins, and Empire. Hated WHFB and I really dislike what 40k is now.

The entire thing was developed in an almost complete secrecy. Und das angeblich die Spiele schneller werden kann ich auch nicht feststellen. BTW check out Infinity. Und das wäre der wohl die gängige Stimmung.Da man aus einen normalen GW-Store/Shop bestimmt keine realen Auskünfte erhält, würde mich mal interessieren, wie andere Freie Händler das so sehen.Der freie Händler bei mir sieht es genau so. Wenn AoS das erste System einer jungen Firma wäre, wäre es ein guter Ansatz. Since AoS came out, they released like 3 official erratas with balance rule tweaks, one of which literally turned the competitive meta upside down. I endured the 5th edition Hero Hammer power escalation, and the subsequent global nerf and rule reset in the 6th. Warhammer Fantasy umfasst folgende Bereiche mit allem dazugehörigen Hintergrundmaterial: Warhammer Fantasy Battles - das Tabletop-Spiel mit seinen Nebenspielsystemen Man o War, Mortheim und; Warmaster, seine Computerspielumsetzungen und Warhammer Fantasy Roleplay (WFRP und WFRP2) - das Rollenspiel …
AoS is exactly what League of Legends was in beta. Additionally, more models tended to be fielded for fantasy battle, with individual factions being larger and the core tending to be units that required a large number of models. Store owners were getting contradictory messages and were kept in the dark about the nature of the game until the last few days before the release.

Others are genuinely mean spirited, encouraging players to straight up mock people who suffer from mental illness: "Pretend to ride an imaginary horse, then talk to it" is an actual Age of Sigmar game mechanic.