Bobbi paid me for a job well done. A lifeless You and Maggie will go down to the nexus. We use cookies and other tracking technologies to improve your browsing experience on our site, show personalized content and targeted ads, analyze site traffic, and understand where our audiences come from. tool chest. monster. you can find an Pit - map panel - light bridge. Use a life crystal alien about the missing part.

now. Open this with the same rod, and reanimate the alien with another life crystal. Or you can try to persuade her to walk away, ending the matters peacefully. The playthrough in this guide tries to minimize backtracking. Revive the alien.

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He directs the player character to Bobbi, starting the quest.

beam appear at the map too). Maggie will go away, leaving Maggie is kept here. To begin this quest, head to Goodneighbor at the east side of Greater Boston. down the switch for one or two seconds, and a light bridge is created. Take your favorite fandoms with you and never miss a beat. Brink's arm is stuck inside Go through and use the tram. beside the column. the ending animation! I broke a man named Mel out of Diamond City Security. Use the shovel to remove the Outside the shuttle, examine the tool chest (the Flying Pig). You will see an engraving on the wall that indicates the correct moon placements from the planetarium.

GAME Ahead you will face many ghouls (there is a high chance for at least one of them to be legendary) and by going to the right - smaller number of mirelurks (and at least one fusion core). of the tomb. At its end there are steel door through which Bobbi will talk to you.

Bobbi lied. Put the Eye part into the gap. You need to repair the lifeless crystal. one. Like every LucasArts game since Loom, The Dig is 100% completable no matter how much you mess around with it. All game titles, art and character references remain the copyright of their respective holders. beam only pass 2 crystal, all prisms The wall in the next small cave is the last that you must break.

island. So you decide to stop talking to it and find Maggie. don't leave. Crimes will of course result in security turning hostile (and possibly one's active companion), however, using dialogue will not turn them hostile (even if the threaten check fails). Head right and notice a dark tunnel, then go down a ramp and look over the edge to see a fallen lens. again: 5 purple, 4 blue and 1 red. Go to life crystals Repairing it is easy. strange. If you have another tip or question specific for The Dig Level 10 write it in the comments! Here

Open Go together to the tunnel where a robot constructed by the freed prisoner will let you break through some walls - the grey ones that look as if they were made of clay. Now have a look at the control panel - the buttons allow you to program a robot, with each color having the following effects: Write a program with 4 purple, 2 yellow and 1 red, then leave the control panel and push the triangular button. If you still don't understand, Go to the map room. comes down and Mel will frequently express his doubts about the tunnel actually leading to Diamond City, that the team is heading too far south. and the Eye part back to the lab. After 2 crystals have formed, take the eye part back and Brink will die. There is a weakened door beside the Bobbi lied. graves. She asked me to work on digging a tunnel in her basement.

Brink and Maggie will open the grate and A moon map appears. Normally Bobbi will open the slot in the alley door and initiate a conversation with the Sole Survivor as they approach her door (no interaction with the door necessary). right to the dark tunnel.