It takes a while to get used to thats for sure.

Consider terrain trype/trade resource to determine if it's a territory you wanna give to an estate, and then look at the development to determine who you're gonna give it to. Dhimmi: Dhimmi is broken beyond belief. Can sell 10% crownland for loyalty and ducats.

The Merchants don't require too much territory to be happy, give them centres of trade in trade ares where you will be competing with other nations for trade power. If you fail it that estate loses 10 loyalty. There are a few priviliges that either trade short term cost for long term gain (army/navy tradition decay).

Cheaper advisors are also always nice. Idk if that's workable or not I'm playing as England and just gave them continental possessions for now. (or just good buttons to press?)
I think every estate has a +100 admin capacity privilege. In addition, the diet is also great - it should be called on cooldown.

There seems to be no benefit to this new system. Nice if you need the extra admin capacity to expand.

That leads to the following loop: Every 5 years, seize crownland.

Close. Your Crownland is now ZERO but funnily you can still Sale of Titles for hundreds of ducat with no loss. MP, leaders,ships) that cost influence/loyalty + other things sometimes. My prestige is constanly in the red from the barrage of annoying estate events. It's worth it to keep your estates happy, which shouldn't take much work.

Question. PDX specifically made 75+ Crownland bonus adds 15 Absolutism to negate the Absolutism loss from these 3 privileges, so everyone can enjoy 120 MP per category every 10 year with almost no effort after early game. If you want to convert, the conversion boost from the clergy is good - if you're going humanist and taking wrong religion land, the burgher tolerance one is. Think of it this way, the higher the loyalty the better no matter the situation so you could just blindly accept every event that gives only loyalty.
I've messed around with it more and found a better balance. Looks like you're using new Reddit on an old browser.

Tip: Try not to let Influence go higher than 15 Loyalty Equilibrium, or you'll have a hard time revoking privileges post 1550. Once you hit age of absolutism, you want to maximise crown land then start revoking privileges to get to 100 max absolutism. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio.