Even a moderately sized nation can be too difficult if it starts threatened by an aggressive neighbor. Nations may also have grown or shrunk from earlier start dates. As a test of your skills, take down Mali, your main rival. Immediately build to the force limit and set rivals that have Aztec as a rival. I agree those are relatively good for newbies and fun. My answer is inspired by Wiz's reply on the forums (he's the project lead of EU4): http://forum.paradoxplaza.com/forum/index.php?threads/first-time-playing-eu-iv-best-tips-wanted.881038/page-2#post-19918079. As a test, become Shogun and beat Korea out of the Nippon trade node.
It is most often great for learning, but there is a luck factor: if Castile/Spain falls apart then you will be scrambling to totally redo your alliances in Europe. Thanks for the tips! For example, if allied to Totonac, chances are they will join in a war against Tlaxcala. Nahuatl reforms can slow Doom's increase and eventually halt it altogether, allowing Aztec to take and hold territory without penalty.
At least one neighbor should be available to ally, preferably one that rivals and borders an Aztec rival. But they all had Common Sense. All the games won't work in fullscreen mode, only in "borderless fullscreen" mode, I had to change it from the new launcher (or from the settings.txt file for CK2) and everything works now. You want a nation that has a fairly clear, stable diplomatic situation and one or more obvious avenues for expansion.
So the institutions play no role, no one has them. Set monarch point focus to military and hire a military advisor, especially one that gives combat bonuses. Either way, Humanist Ideas will be essential to maintaining religious unity as more and more Christian provinces are taken. This page was last edited on 28 March 2020, at 09:02.
During this time, the following idea groups are recommended: It may also be prudent to remove the Exploration idea group once enough provinces have been discovered (including Europe) and the Caribbean colonized, which will allow for more useful ideas to be selected.
Both require patient early expansion but eventually get opportunities to expand outside the HRE. Managing Doom is the most difficult aspect to learn when playing as Aztec.
In the east, the Christian Ethiopian empire is experiencing a golden age under its celebrated ruler, Zara Yakob. IMO the go-to newbie nation to play as is Castile.
though this is also a good opportunity to teach them how to manage AE, What about some of the stronger hordes (maybe Jurchen tribes or Great Horde)? A player can use the Starting Date controls to change their game's start date to any they wish during the entire game period, from 11 November 1444 to 1 January 1821.
I haven't watched a whole lot of them, but I enjoyed shenryyr's and Arumba's videos, both for the entertainment they provided and for the knowledge you can gain by listening to their thought process while they are playing.
Other events concern some flavor aspects of Aztec nations, granting four permanent modifiers (first one is mandatory, others are optional). Ireland is composed of single province minor nations, and 1 English province. Maybe a bit biased because I started with it myself, but I taught a friend of mine to play with it. As a test, form Bharat/Hindustan and conquer India.
You will be close enough to Ming that you will feel the effects of the tributary system, but Ming shouldn't threaten you. The Isles have two culture groups, each with a few cultures in it to show you how that works. Up-to-date, detailed help for the Europa Universalis IV (EU4) command revolution_target. Managing inflation is a constant struggle with Aztec, so the player should hire a Master of Mint whenever possible. And you'd end up more confused anyway by the amount of information you'd get. There are some dates in history which, in retrospect, are more significant than others.
With an aggressive strategy, the player should be able to enact all five reforms around 1500, after which point Doom will be irrelevant and the player can consolidate Central America while waiting for the Europeans to arrive. I let a Prester John run go a while back because of a patch update (of course).
For the first target, choose an enemy that your ally will join if promised land (as they will not yet owe any favors).