This page lists the codes which may be input into the Console Window, a special debugging window which may be accessed on non-ironman games by pressing ⇧Shift+2, Alt+2+1, ⇧Shift+3,§, ~, ^, °, ², or ` (key varies based on keyboard layout). You're essentially only trading ducats and manpower for 5 points absolutism each event. This page deals with commands used in the console.

I think you are probably right. This page includes help on how to use the command, argument explanation and examples. he achieved like 160+ abs. The sooner you get it, the sooner it starts ticking. This is scaled to 52 development Praha which coincidentally I own by virtue of having Bohemia in a PU. formed Iceland in ~1720 and ate most of Russia and Ottomans in one war (per nation). 100 legitimacy +10%.

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add_government_reform = revolutionary_empire_reform: If Dharma is active, enacts a government reform, replacing any existing reform at the same tier. (numbered modifiers have explanations on how to get them further down) first a breakdown of all of them: Base value +65%.

This command can be used to change the age of the game to Age of Exploration, Age of Reformation, Age of Absolutism or Age of Revolution. All this French development would make forming Prussia somewhat inconvenient. I really like the absolutism mechanic. You should check out Florryworry's latest run. Who knows. here is the full list of modifiers you will need to reach the maximum absolutism cap possible in the game. Now, absolutism has no cap on its value, and there are ways to get to a cap of 165% absolutism. I now have a max absolutism of 110. 1.18 Kilwa -> Italy 85% reduced coring cost One-tag WC, 1.19 Aztec True One-tag WC AAR (complete), 1.20 Theravada SpanishBritalianFrancoPrussian Holy Roman Emperor of China One-tag, http://steamcommunity.com/profiles/76561198096305352/.

I got to 110 Absolutism in 1657 and I'm confident it can be achieved sooner than that. l'etat c'est moi +20% (1) Crushed local … At 100 Absolutism, the following benefits come into effect: +5%: Discipline +30%: Administrative efficiency −50%: Foreign core duration Contents. The best means of raising absolutism are the court and country disaster events. If they nerfed humanist and admin ideas I think the balance of ideas would be good and not at all make the absolutism mechanic uninteresting or pointless. You can conquer most of India in one war. The above command would set the age of your game to Age of Revolution.

So you only need to trigger the disaster and afterwards use military points to raise your absolutism, if you don't swim in military points. the cost of coring ranges from 0-2 per province and the game generates like 2 AE for max peace deals. Hit Golden Age when I get max admin efficiency from tech and I'm looking at that 96% admin efficiency. So I'm still playing my France game and as soon as the Age of Absolutism comes along the 533 ruler I had prepared for 1610 comes into power. Xsolla is an authorized global distributor of Paradox Interactive, EUIV: AAR's, Let's Plays, and Fan Fiction, EU IV: Alternate History Short Story Contest Contr, Mongolian Great Khan Achievement Run 1.20-1.21, France Cradle of Civilization World Conquest (1.24). This command can be used to change the age of the game to Age of Exploration, Age of Reformation, Age of Absolutism or Age of Revolution. For Europa Universalis IV on the PC, GameFAQs has 378 cheat codes and secrets. It is effective, but as you say TCs are next level broken hard to argue with land you get near full use out of for just a territorial core.

Yeah, what I'm considering is going French Revolution in 1710 and then forming Prussia for the government and event.

The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. If you want to be even more broken, culture shift to Pomeranian, Saxon or Prussian and form Prussia next - the Prussian government gives extra max absolutism. Video: Great Khan Achievement with Mongolia. So I can use the L'Etat c'est moi decision for +20 max absolutism and 10 actual absolutism immediately. 96% admin efficiency is crazy but the majority of games won't get there. If Dharma is not active, changes to the legacy government type that this reform has listed as its … The above command would set the age of your game to Age of Absolutism.

1 Yearly absolutism. I had no issue raising the value but I was capped at around 80 or 85. with next level broken tcs you don't need state cores to build powerbase now imo. Trade Power is still increased but Manpower is still reduced from what I recall. While you can use harsh treatment to raise absolutism, you shouldn't be doing so.